﻿<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
    <name>Game</name>
    <sid>99</sid>
    <event-sheet>Game events</event-sheet>
    <size>
        <width>1024</width>
        <height>5120</height>
    </size>
    <margins>
        <horizontal>500</horizontal>
        <vertical>500</vertical>
    </margins>
    <unbounded-scrolling>0</unbounded-scrolling>
    <layers>
        <layer name="Background" sid="100">
            <initially-visible>1</initially-visible>
            <background-color>0,0,0</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Background" uid="6">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>512</x>
                        <y>4608</y>
                        <z>0</z>
                        <width>1024</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Background2" uid="7">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>512</x>
                        <y>3585</y>
                        <z>0</z>
                        <width>1024</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Background3" uid="8">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>512</x>
                        <y>2562</y>
                        <z>0</z>
                        <width>1024</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Background" uid="9">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>512</x>
                        <y>1539</y>
                        <z>0</z>
                        <width>1024</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Background4" uid="10">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>512</x>
                        <y>516</y>
                        <z>0</z>
                        <width>1024</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="Game" sid="101">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Explosion1" uid="11">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>1</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-197</x>
                        <y>4632</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="PlayerLaser" uid="12">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>800</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>1</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-214</x>
                        <y>4802</y>
                        <z>0</z>
                        <width>52</width>
                        <height>27</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.518518507</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="GunFlare" uid="13">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-170</x>
                        <y>4856</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Scroller" uid="14">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>10</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>522</x>
                        <y>4664</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>-1.570799947</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Explosion2" uid="15">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-89</x>
                        <y>4725</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SpikeyEnemy" uid="16">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>100</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-152</x>
                        <y>4047</y>
                        <z>0</z>
                        <width>42</width>
                        <height>35</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.50746268</hotspotY>
                        <angle>1.134009957</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="BladeEnemy" uid="17">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Health>7</Health>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>50</speed>
                                <acceleration>10</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-147</x>
                        <y>3981</y>
                        <z>0</z>
                        <width>70</width>
                        <height>70</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="PlayerThrust" uid="18">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>1</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>501</x>
                        <y>5042</y>
                        <z>0</z>
                        <width>48</width>
                        <height>96</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Player" uid="19">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Health>500</Health>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="BoundToLayout">
                            <properties>
                                <bound-by>Edge</bound-by>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>501</x>
                        <y>4959</y>
                        <z>0</z>
                        <width>76</width>
                        <height>102</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="20">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>594</x>
                        <y>3945</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="BugEnemy" uid="21">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Health>5</Health>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-187</x>
                        <y>4177</y>
                        <z>0</z>
                        <width>60</width>
                        <height>78</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemyLaser" uid="22">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>350</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>1</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-203</x>
                        <y>4237</y>
                        <z>0</z>
                        <width>52</width>
                        <height>26</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="23">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3496</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="24">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>3319</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="25">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>400</x>
                        <y>3339</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="26">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>700</x>
                        <y>3299</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="27">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>920</x>
                        <y>3359</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="28">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3279</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="29">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3145</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="30">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3116</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="31">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3176</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="32">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3086</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="33">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2636</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="34">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2626</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="35">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2616</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="36">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2606</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="37">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2596</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="38">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2586</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="39">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2576</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="40">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>2566</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="FighterEnemy" uid="41">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <created>0</created>
                        <originX>0</originX>
                        <originY>0</originY>
                        <myTimer>0</myTimer>
                        <Health>15</Health>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-304</x>
                        <y>3464</y>
                        <z>0</z>
                        <width>100</width>
                        <height>95</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.50526315</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="42">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>481</x>
                        <y>2202</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="43">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>400</x>
                        <y>1965</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketPowerup" uid="44">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="DestroyOutsideLayout" />
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>180</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>560</x>
                        <y>1847</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Text" uid="45">
                    <properties>
                        <text>You won! :P Try downloading the Construct 2 project for this game to see how it was made...</text>
                        <initial-visibility>Visible</initial-visibility>
                        <font>Arial,-16,400,1</font>
                        <color>255,255,255</color>
                        <horizontal-alignment>Left</horizontal-alignment>
                        <vertical-alignment>Top</vertical-alignment>
                        <hotspot>Top-left</hotspot>
                        <wrapping>Word</wrapping>
                        <line-height>0</line-height>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>121</x>
                        <y>1611</y>
                        <z>0</z>
                        <width>658</width>
                        <height>30</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.600000024</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="FX" sid="102">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances />
            <effects />
        </layer>
        <layer name="UI" sid="103">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>0</x>
                <y>0</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="ScoreText" uid="46">
                    <properties>
                        <text>Text</text>
                        <initial-visibility>Visible</initial-visibility>
                        <font>Arial,-35,700,0</font>
                        <color>255,255,0</color>
                        <horizontal-alignment>Center</horizontal-alignment>
                        <vertical-alignment>Top</vertical-alignment>
                        <hotspot>Top-left</hotspot>
                        <wrapping>Word</wrapping>
                        <line-height>0</line-height>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3</x>
                        <y>23</y>
                        <z>0</z>
                        <width>150</width>
                        <height>51</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.5</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="47">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>380</x>
                        <y>4076</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="48">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>700</x>
                        <y>4016</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="49">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3956</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="50">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>660</x>
                        <y>3936</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="51">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>360</x>
                        <y>3776</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="52">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3776</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="53">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>660</x>
                        <y>3776</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="54">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>260</x>
                        <y>3856</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="55">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>620</x>
                        <y>3836</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemyBullet" uid="56">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>250</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-180</x>
                        <y>4940</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="57">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>360</x>
                        <y>3696</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="58">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3696</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="59">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>660</x>
                        <y>3696</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="60">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>380</x>
                        <y>3676</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="61">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>540</x>
                        <y>3676</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="62">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>680</x>
                        <y>3676</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="63">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>340</x>
                        <y>3656</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="64">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>3656</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="65">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>640</x>
                        <y>3656</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="66">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>380</x>
                        <y>3636</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="67">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>540</x>
                        <y>3636</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="68">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>680</x>
                        <y>3636</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="69">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>340</x>
                        <y>3616</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="70">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>3616</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="71">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>640</x>
                        <y>3616</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="72">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>360</x>
                        <y>3596</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="73">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>520</x>
                        <y>3596</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="74">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>660</x>
                        <y>3596</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Explosion3" uid="75">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>1</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-289.157012939</x>
                        <y>4939.66015625</y>
                        <z>0</z>
                        <width>192</width>
                        <height>192</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="HealthBG" uid="76">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2</x>
                        <y>9</y>
                        <z>0</z>
                        <width>152</width>
                        <height>10</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.400000006</opacity>
                    </world>
                </instance>
                <instance type="HealthBar" uid="77">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3</x>
                        <y>10</y>
                        <z>0</z>
                        <width>150</width>
                        <height>8</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="PlayerRocket" uid="78">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>0</speed>
                                <acceleration>1500</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>Yes</set-angle>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="DestroyOutsideLayout" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-161</x>
                        <y>4726</y>
                        <z>0</z>
                        <width>32</width>
                        <height>14</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>-1.570799947</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketsDisplay" uid="79">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>159</x>
                        <y>0</y>
                        <z>0</z>
                        <width>48</width>
                        <height>30</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="80">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>400</x>
                        <y>3516</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="81">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>3436</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="82">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>400</x>
                        <y>3416</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="83">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>3416</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="84">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>340</x>
                        <y>3236</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="85">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>560</x>
                        <y>3236</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="86">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>760</x>
                        <y>3236</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="87">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>3196</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="88">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>3196</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="89">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>700</x>
                        <y>3196</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="90">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>160</x>
                        <y>3076</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="91">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>3076</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="92">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>740</x>
                        <y>3076</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="93">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>160</x>
                        <y>3036</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="94">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>448</x>
                        <y>2992</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="95">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>740</x>
                        <y>3036</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="96">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>2936</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="97">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>2926</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="98">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>2916</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="99">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>500</x>
                        <y>2906</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="100">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>160</x>
                        <y>2768</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="101">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>192</x>
                        <y>2754</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="102">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>224</x>
                        <y>2741</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="103">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>256</x>
                        <y>2730</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="104">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>288</x>
                        <y>2723</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="105">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>2486</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="106">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>2476</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="107">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>2496</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="108">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>2456</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="109">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>2446</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="110">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>2466</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="111">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>2426</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="112">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>2416</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="113">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>2436</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="114">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>2396</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="115">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>2386</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="116">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>2406</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="117">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>2366</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="118">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>2356</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="119">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>2376</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="120">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>3Bugs</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>2336</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="121">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>4Blades</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>2326</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="122">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>440</x>
                        <y>2346</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="123">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>438</x>
                        <y>2189</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="124">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>379</x>
                        <y>2104</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="125">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>670</x>
                        <y>2092</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="126">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>474</x>
                        <y>2009</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="127">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>471</x>
                        <y>2004</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="128">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>603</x>
                        <y>1961</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="129">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>599</x>
                        <y>1956</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="130">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>9Spikey</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>521</x>
                        <y>1931</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="131">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>517</x>
                        <y>1926</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="132">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>338</x>
                        <y>1849</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="133">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>486</x>
                        <y>1829</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="134">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>625</x>
                        <y>1808</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="135">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>339</x>
                        <y>1710</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="136">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>486</x>
                        <y>1708</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="137">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>628</x>
                        <y>1706</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="138">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>777</x>
                        <y>1704</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="EnemySpawner" uid="139">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <Type>Fighter</Type>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>202</x>
                        <y>1712</y>
                        <z>0</z>
                        <width>36</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="RocketButton" uid="140">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window bottom</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Flash" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>64</x>
                        <y>891</y>
                        <z>0</z>
                        <width>96.482925415</width>
                        <height>86.191413879</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.51111114</hotspotY>
                        <angle>0</angle>
                        <opacity>0.330000013</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
    </layers>
    <nonworld-instances />
    <effects />
</c2layout>
